The year is 2030, and the car industry has undergone revolutionary changes. The exhaustion of raw material deposits along with the public effort to limit CO2 emissions brought the production of gasoline engines to a halt. In contrast, the competition in the green car market is enormous.
As the customers are interested in eco-friendly solutions, the automotive industry has been taken over by the new type of vehicles. The players are invited to become employees at different car manufacturing companies. In the light of new circumstances, they will have to become more flexible and ready for change.
The two important aspects of the game are the cross-team competition and time pressure. The participants are going to experience real change-related emotions, thus guaranteeing a high level of involvement. The game mainly focuses on improving the players' collaborative planning and decision-making skills.
After all, seeing the possible future can bring invaluable experience for them. This way, the company will be better prepared to meet the changes and, subsequently, to succeed.
Develops following competencies by The Lominger competency model
Vision and goal management
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